Tobias Vannay
Tobias Vannay

3D


Steambot

  • Year: 2019
  • Software: Cinema 4D

The objective was to model and textured a robot made from recovered debris, and to present it in a nocturnal atmosphere.

Game asset

  • Year: 2018
  • Software: Cinema 4D

This castle is an isometric 3D asset for a city management game. The modeling is not realistic in order to reflect the cartoon universe.